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Author Topic: Chaos, Total chaos and Arena  (Read 2406 times)

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Offline Vanilla

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Re: Chaos, Total chaos and Arena
« on: January 12, 2009, 01:25:49 PM »
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Total Chaos has always been properly programmed so it does not need and cannot use whdload. You just put Total Chaos on your hard drive and play it. Simple.Nothing can possibly go wron&#^$%^}+};@*9`.<|~11"=\***+++ATH CARRIER DROPPED


LOL! Hehe.  :lol:

And it happens just as the last megabyte of the archive was downloading then suddenly a reset occured and and a invalidation spell was cast on the the harddrive.  :-D
Welcome Vanilla. To your continuing tour of duty. :-)
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Offline Vanilla

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Re: Chaos, Total chaos and Arena
« Reply #1 on: January 12, 2009, 01:26:49 PM »
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whay do you mean by non-chip ram?


He meant the one we usually call fast ram. :-)
Welcome Vanilla. To your continuing tour of duty. :-)
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Offline Vanilla

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Re: Chaos, Total chaos and Arena
« Reply #2 on: January 12, 2009, 01:37:07 PM »
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Chip RAM is the 2 MiB of RAM


Excuse me! None of this standards megeabytes crap around me thankyou. When I grew up the A1200 had 2 MB of chip ram and nothing else!! :madashell:

Now just because some lamos with ten fingers who only think in decimal think they can change things doesn't mean I am playing ball. A kilogram is a decimal measurement of weight expanded to 1000 grams. A kilobyte is computerised length of memory expanded to 1024 bytes. A gram and a byte have nothing in common!

Computers don't have pages of memory  divisible by 1000 bytes! They are multiples of 2 as we know. Okay ranting off. Hehe. ;-)
Welcome Vanilla. To your continuing tour of duty. :-)
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