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Author Topic: Amiga Forgotten Worlds.... good/bad/other ?  (Read 4118 times)

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Offline Voyager74

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Re: Amiga Forgotten Worlds.... good/bad/other ?
« on: November 26, 2010, 02:24:32 PM »
Since I've never played the Amiga-version, I can't really comment on that
other than I've tested it under emulation for other consoles/platforms.
But I did own it for the C=64 even further back, and it was utterly playable.
Even a kind of revolution, original in the genre...

P.S; I vaguely recall the ability to "lock and strafe" under C=64...
Hmm, maybe I'd need to take another look at it, with a logitech dual-stick control :p
« Last Edit: November 26, 2010, 02:27:21 PM by Voyager74 »
intuition inside!
 

Offline Voyager74

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Re: Amiga Forgotten Worlds.... good/bad/other ?
« Reply #1 on: November 26, 2010, 02:31:10 PM »
Quote from: _ThEcRoW;594439
That's just a possible good game ruined by the controls and the lack of keyboard use. Why the majority of games on the amiga won't allow you to use keyboard as an option. Some games are very annoying played with joystick, not to mention the one button feat. Redefinable controls would made it better for games on the amiga, you have plenty of keys in the keyboard   .

The trouble with this specific game was that you controlled the gun-direction
-and- the players (yes, 2 player-option) with a joystick.
Using multiple keys would make it really frustrating for a fast-paced shoot'em-up!
(unless you're ambidextrous?)
intuition inside!