Welcome, Guest. Please login or register.

Author Topic: WHD Load: Games Keep CRASHING!!!  (Read 7921 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
WHD Load: Games Keep CRASHING!!!
« on: November 05, 2009, 06:36:19 AM »
Am I the only person experiencing this phenomina?  It seems like about 40 percent of all WHD games crash on me.  The game completely disappears and I am back to the Amiga Workbench.  Up on the top left corner of the screen I get a small windows saying, do you want to "Exit", "retry" or make a "Core Dump".  I tried all three options and nothing beneficial came out of it.

My hardware requirements are sufficient also: 1mb chip ram, 20mb fast ram, 68030 GVP Accelerator, WB 3.1.

Am I the only one having crash problems?  Thanks.

Banrney
« Last Edit: November 05, 2009, 06:45:15 AM by barney »
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #1 on: November 05, 2009, 07:09:16 AM »
No, I am not running either of those.  In fact, I attempted to run WHD Load games using a fresh install of Workbench but still several games crash.  Here are a few that will not work:

1. Indiana Jones and Fast of Atlantis
2. Indiana JOnes and Last Crusade
3. Alien Syndrome
4. Ultima 6

....and the list goes on.


Barney
« Last Edit: November 05, 2009, 03:32:10 PM by barney »
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #2 on: November 05, 2009, 07:28:10 AM »
How do I lower the value of the mask transfer.  I have never even heard of that before.  Is it a pretty simple proces?

Barney
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #3 on: November 05, 2009, 07:51:17 AM »
There is only one problem.  I have a GVP Accelerator/SCSI card so I don't even use the HD toolbox.  I configured my hard drive using the GVP Prep Disk.  I loaded this prep disk, and I did find where it displays my current configuration.  Mine is configured as follows: 0XFFFFFE.  If I make this change, will it wipe my drive?

Barney
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #4 on: November 05, 2009, 08:15:09 AM »
Well, I changed it to 0x1FE00 and it unfortunately still crashes.  I typed out the exact message it gives me when it crashes:

Exception "NMI Autovector" ($7c) at $1BCC744 (ExpMem $66774) occurred.  Do you want to "Quit", "Restart" or "Make Core Dump"


I'll keep troubleshooting and see what happens.


Barney
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #5 on: November 05, 2009, 04:27:36 PM »
Lockon 15, I think you just gave me the answer.  I altered the WHDPrefs like you said and I havn't had a crash yet.  I am still only on my first game but I have been playing it non-stop for over 30 minutes and no crash.  Before, it would crash at the beginning title screen.  I will give updates if I have any problems.

NOTE: Also, since this change to the WHDLoad config fine most likely fixed the problem, should I return my masktransfer back to its original setting: 0XFEEEEE

Barney

Barney
« Last Edit: November 05, 2009, 05:12:07 PM by barney »
 

Offline barneyTopic starter

  • Hero Member
  • *****
  • Join Date: May 2008
  • Posts: 555
    • Show all replies
Re: WHD Load: Games Keep CRASHING!!!
« Reply #6 on: November 05, 2009, 06:23:29 PM »
I am still hopeful.  I am now playing Indiana Jones and the Fate of Atlantis and it appears to be working good.  I did get another strange crash, but I went back into WHDLoad config file and made another change.  There is a line that states it should be enabled for 68030 machines (some kind of memory manager).  I just removed the semicolon at the beginning of the line and now things are really working good.

Barney