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Author Topic: Alone in the Dark  (Read 4739 times)

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Offline NovaCoder

Re: Alone in the Dark
« on: December 30, 2013, 09:53:35 AM »
Quote from: phoenixkonsole;755720
Depends on how much power the engine needs. Maybe based on slow sdl stuff.


The 68k SDL isn't slow :)

[youtube]IAX4TZxI1jg[/youtube]
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Alone in the Dark
« Reply #1 on: December 30, 2013, 01:28:16 PM »
I wouldn't even try and to get this game running on 030 anyway, I guess it's technically possible but it would be a huge amount of effort and would take a lot of skill.   Much easier to just port the SDL version and target 040/060.

I actually had the original DOS code on my HD once, probably lost it by now.

Anyone feel like attempting a 68k SDL port?
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Alone in the Dark
« Reply #2 on: December 30, 2013, 10:50:53 PM »
Quote from: Crumb;755746
DOS code? you mean original Alone In The Dark sources? that's cool!

Yep the original DOS source code.   I grabbed a whole load of old PC source code when I started to do Amiga ports a few years ago.


Quote from: Crumb;755746
I just found this:
http://code.google.com/p/fitd-reloaded/source/browse/

but original sources would be better as FITD uses OpenGL

Does it actually require OpenGL though?    A lot of these SDL ports use OpenGL as an option although that's slowly changing.  It's getting even harder to port big SDL projects like ScummVM to good old 68k.
Life begins at 100 MIPS!


Nice Ports on AmiNet!