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Author Topic: Apollo 1230 crash with FPU?  (Read 2141 times)

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Offline NovaCoder

Re: Apollo 1230 crash with FPU?
« on: June 06, 2013, 05:55:23 AM »
The thing is that it's kind of pointless having an FPU with an 030 anyway, there isn't much you'll be able to do with it unfortunately.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Apollo 1230 crash with FPU?
« Reply #1 on: June 06, 2013, 07:39:03 AM »
Quote from: amiman99;736993
I did a little experiment with Vista Pro trying to render a scene, and there was a decreased render time when rendering using the FPU, so if your FPU is clocked higher then the CPU, then there is a significant advantage by using it.


Not many people are into 3D rendering with an 030.
Life begins at 100 MIPS!


Nice Ports on AmiNet!