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Author Topic: Subpixel-corrected lines and polygons on Amiga  (Read 8390 times)

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Offline NovaCoder

Re: Subpixel-corrected lines and polygons on Amiga
« on: January 14, 2012, 12:19:53 PM »
Cool interesting stuff, maybe I'll put some of it to use one day :)
Life begins at 100 MIPS!


Nice Ports on AmiNet!