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Author Topic: ScummVM AGA v1.2.0  (Read 15190 times)

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Offline NovaCoderTopic starter

ScummVM AGA v1.2.0
« on: December 08, 2010, 12:33:06 AM »
Latest version of ScummVM ported to Classic Amiga's.


This is Full Throttle Running on a running on an Amiga yesterday :)

VIDEO -> VIDEO


Requirements:

1) An AGA Amiga
2) Lots of FASTRAM
3) The latest version AHI installed (http://arp2.berlios.de/ahi/)
4) A sound card will help but Paula is also supported via AHI.
5) This interpreter really hits the HD so you'll need a decent transfer rate (3mbs+).
6) Some LucasArts games (or demos)
7) Although it's not a requirement, loading your OS into FASTRAM is a great idea (see Blizkick for details).


Features:

    * 16 bit stereo digital SFX and speech using double buffered AHI
    * MIDI music emulation (no hardware required)
    * Double buffered 256 color AGA graphics conversion including VGA support
    * 16 bit GUI with Alpha blending (converted to 8 bit in real-time!)
    * Screen shake ;)
    * Back ported OS4, MorphOS and AROS code!  


Release date.....soon ;)
« Last Edit: December 17, 2010, 01:32:10 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #1 on: December 08, 2010, 03:59:22 AM »
Thanks, an RTG version is a 30 minute job now that I've done the work but I need to finish the AGA port first ;)
« Last Edit: December 08, 2010, 04:45:47 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #2 on: December 08, 2010, 10:47:28 PM »
Quote from: mailman;597769
It will be very good news when it is released. So far this is just an announcement.

I've updated the original post to make it obvious that there is a link to a video of the latest Beta build running on actual hardware.

Final versions should be finding their way to AmiNet in the next couple of weeks (just a couple more tweaks to do first).
« Last Edit: December 17, 2010, 01:59:25 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #3 on: December 09, 2010, 09:18:36 AM »
Quote from: VingtTrois;597862
How many ZorRam? 2, 3 or 4 (25MB)? :banana:

Thanks NovaCoder!!!


Sorry I've no idea, the beta testers had 64mb though.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #4 on: December 14, 2010, 01:02:11 PM »
Released (AmiNet).
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #5 on: December 15, 2010, 02:33:13 AM »
Indivision ECS support + RTG port to come ;)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #6 on: December 15, 2010, 10:57:05 PM »
Quote from: AmigaMance;599031
I'm looking forward for the RTG version. Is the latest version of AHI an absolute requirement? If yes, can you change this? Using version greater than 4.180 on a classic Amiga will have an impact on the performance and no benefits for those without a sound card.


Hiya,

Nope I *think* it only really needs version 4.
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #7 on: December 16, 2010, 01:17:02 PM »
Ok RTG version has now also been released (AmiNet).
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #8 on: December 17, 2010, 05:17:04 AM »
Quote from: AmigaMance;599408
I tested it on my 68040 Amiga 1200. Elvira works ok. My hardware is not fast enough though. Music stutters..
 Lure of the temptress in not recognized. It works in the MOS port. Perhaps it needs another version of the game.

Hiya,

Are you talking about the RTG version?

What sound card have you got (if any)?

Not all games are supported yet (as stated in the readme).   You can check here, basically only LucasArts games and Adventuresoft/Horrorsoft games are supported currently.
« Last Edit: December 17, 2010, 05:21:44 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #9 on: December 17, 2010, 05:18:52 AM »
Other demos to try can be found here btw
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #10 on: December 17, 2010, 05:33:15 AM »
Quote from: Xanxi;599414
Thanks for the job Novacoder :)

I have tried the 060 AGA version. ScummVM launchs, i have added 2 games (Monkey 1 and Monkey 2) but when i start a game i got only a white screen (with scanlines through the indivision) and nothing happens.
I have latest AHI. I tried ScummVM with default settings or some settings about the sound without success.

Did i miss something?

Hiya,

What music device to you have selected under your AHI prefs?   Sounds like it's having a problem loading the games or maybe with the audio?  Try this demo -> Simon the Sorcerer 1 (DOS demo) which I know plays ok.


Also, did you read the ScummVM readme yet?

What OS are you running BTW?



You could give this a try to see if it helps but I don't think that's why you're having issues:

This application doesn't 'bang the hw', it's actually a proper multi-tasking friendly WB application and therefore uses WB screen modes which you might not have setup correctly. Can you display wb using the 'MultiScan' + 'VGA only' monitor drivers on your display? Move both of these from storage/monitors and stick them in devs/monitors, after a reboot go to your display settings and try MultiScan 640x480 in 256 colors (test first before saving your changes!). After you choose MultiScan as your monitor driver you'll probably notice that your WB isn't correctly centered on your display, this is because you need to go into your Overscan prefs and fine tune it (graphics/text), make sure your WB screen is fully displayed and then run ScummVM AGA again. This time ScummVM should also be centered and fully visible ;)
« Last Edit: December 17, 2010, 06:10:44 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #11 on: December 19, 2010, 02:15:29 AM »
That's strange.   Are both of you guys trying the 060 version?   If so try the 030 version to see if that doesn't any better.   I can't think why you would be getting a white screen, esp if an older version ran ok on your system.

For RTG performance issues, have you tried to disable the music and/or reducing the audio rate right down to say 11k (within the ScummVM UI and NOT via the AHI prefs), you also have to restart for the changes to take effect!
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Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #12 on: December 19, 2010, 10:29:37 PM »
This is how you should setup AHI for Paula (as a starting point).

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Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #13 on: December 19, 2010, 10:33:20 PM »
Quote from: Xanxi;599946
The 030 version freezes the same way on a white screen.


Very strange, can't understand why that would be happening.  I know that other users have it working with a 3.1 install so it must be something in your setup.  The problem is that everyone has a slightly different setup, I developed (and tested) on a 'clean' OS 3.9 install with BB1 & BB2 applied only.

Maybe a patch or something in your startup is causing the issue.   Not sure why it would be doing that if an older beta (without he sound) ran ok.

Have you tried disabling all audio (speech and music) yet?
« Last Edit: December 20, 2010, 01:11:45 AM by NovaCoder »
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoderTopic starter

Re: ScummVM AGA v1.2.0
« Reply #14 on: December 20, 2010, 05:55:14 AM »
Quote from: AmigaMance;600059
Regarding the RTG version:
 How do we chose which AHI unit will be used or perhaps change the AHI parameters for this app only?
 Will there be versions optimized for other CPUs?

See my post, 2 up from yours ;)

The audio sample rate is set within the ScummVM itself (and not the AHI prefs!)

Most RTG users already have an 060 don't they?
Life begins at 100 MIPS!


Nice Ports on AmiNet!