Im also curious as to what sort of sales a (hypothetical) good, commercial/commercial quality new 68k amiga game might generate? Again I know no-one is going to get rich, but would, say, 100 copies be feasible ?
I know other routes are considered "the future of amiga", but I still enjoy os3.x/68k amiga systems and it would be nice to get some nice new "big" software/features from time to time.
It's a good question. I believe that if someone produced an original and professional classic game then many classic users' would buy it just for the novelty value of buy a 'new' game. I don't think you'd be able to charge very much for it though.
To sell the most copies you'd probably target a base 1200 machine.