Welcome, Guest. Please login or register.

Author Topic: rights vs preservation  (Read 5731 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline abbub

  • Full Member
  • ***
  • Join Date: Mar 2008
  • Posts: 132
    • Show all replies
Re: rights vs preservation
« on: March 28, 2008, 10:41:11 PM »
I've never really felt much obligation to obey laws that I find to be moronic.  I can't speak for anyone else, or any other country, but here in the states, the copyright system (and the patent system, for that matter) are fundamentally broken.  

Don't take this the wrong way, I can and do respect reasonable copyright, within limits.  (And I certainly respect the rights of a website like Amiga.org to not have people linking questionable content in their forums.)  The problem is, all reason has been lost here in the states, and the MPAA, the RIAA, etc., are all running amok, trying to prop up business models that have been slowly dying for 8+ years now.  The software guys aren't that bad as the music and movie guys, but expecting me to feel guilty about copying a game that hasn't been financially relevant to a company for 15-20 years isn't going to happen.
Amiga: ...an elegant computer for a more civilized age.

Amiga 2000 Workbench 3.1 (A2630 @ 25 Mhz / ECS Agnus & Super Denise / 1 MB Chip, 4 MB Fast / GVP 2000-HC, 2 GB HDD & Plextor CD-ROM / 1080S CRT
 

Offline abbub

  • Full Member
  • ***
  • Join Date: Mar 2008
  • Posts: 132
    • Show all replies
Re: rights vs preservation
« Reply #1 on: March 29, 2008, 12:32:48 AM »
JetRacer: I'm not sure what I'm wrong about.  I pretty much agree with your assessment of the current patent system 100%.  I don't think there's anything in my post that contradicts that..?

Edit: or do you mean about the Software people not being as bad as the Music and Movie people?  I only say that because I don't see many software companies actively targeting their customers in the same way that the entertainment guys are trying to.
Amiga: ...an elegant computer for a more civilized age.

Amiga 2000 Workbench 3.1 (A2630 @ 25 Mhz / ECS Agnus & Super Denise / 1 MB Chip, 4 MB Fast / GVP 2000-HC, 2 GB HDD & Plextor CD-ROM / 1080S CRT