Welcome, Guest. Please login or register.

Author Topic: KGWHDLoad  (Read 7582 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« on: March 02, 2009, 02:46:06 PM »
Hello!

Firstly, KGWHD/KGWHDLoad is my attempt to preinstall all of the whdload games for everyone so they wouldn't have the hassle doing it themselves.

Secondly, I presume you are talking about KGLoad, which is my whdload games frontend, currently in beta state.

I'm currently working on it right now and really hope to have a better, easier to use beta out ASAP.  The one in the ClassicWB packs contains information for every single game in my KGWHD packs, regardless of whether you have it installed on your machine.

But, simply put... check the setup.ini file for the "GamePath=" settings and change them to point at your whdload games.  

The games have to be unzipped in your game paths and must be from my packs (or named the same as the games in my packs).

Again, once the new beta is out I'll update the docs, have a game scanner and some other new features.
 

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« Reply #1 on: March 02, 2009, 02:59:40 PM »
Yep I'm definitely still working on it.

Doing a big code-overhaul at the moment to make it easier to update in the future.

As for the whdload packs, I'll get them done as soon as the next KGLoad beta is out.
 

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« Reply #2 on: March 03, 2009, 01:30:54 AM »
Before I go on, I just need to clear something up...

Are you simply referring to the KGWHD Packs (i.e. the large zips of whdload games that come in lettered zips)

Or are you referring to getting them working in KGLoad (which now comes bundled with ClassicWB), shown below?



If it's the former, then all you need to do is unzip the large '0' zip to a directory of your choice, then unzip the individual games.

The games can then be played just by clicking in the individual directories and then clicking on the games' icons.

If you are trying to play them through KGLoad then you need to ensure that you unzip them into the folders which KGLoad is looking for games in.  (This can be found in setup.ini)
 

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« Reply #3 on: March 03, 2009, 02:25:56 AM »
The dat files are really just there to help people keep their collections uptodate, they are of no real use on an Amiga so just ignore them :)

@Darrin: glad to be of help mate :)
 

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« Reply #4 on: March 03, 2009, 11:21:39 AM »
Sorry mate, I'm not really interested in lha versions, I've already got them all as zips.  

They were all originally lzx files IIRC, but I reinstalled every single one using zip instead as I get far less questions about zips :)

@mbeuler: yep it did take years :)  Glad to have done it though, it's made my life easier in the long run!

For those interested in KGLoad (The Menu), I've made some really good progress over the last day so should have a beta soon.
 

Offline kgwhdload

  • Newbie
  • *
  • Join Date: Feb 2008
  • Posts: 39
    • Show all replies
Re: KGWHDLoad
« Reply #5 on: March 03, 2009, 12:43:38 PM »
Yep, it's a frontend for loading anything you like really.

It's mainly geared towards the whdload packs as it will come with a scanner to automatically generate the database based on which games you have 'installed'.

The menu comes with everything you need, screenshots, boxart, music, etc.  It also comes with the latest version of WHDLoad and all the necessary files.

The only thing it doesn't come with is the kickstart roms which you'll need to put in devs/kickstarts yourself.

You can put your games anywhere, you just need to edit the setup.ini file to add in your game paths.

There are currently two flavours.  One which is a standalone package.  It boots from a startup-sequence straight into the menu and you play your games from there.

The second is a version which you can run from your existing workbench.  Currently you have to manually copy the files but I will bundle an 'installer' with it.