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Author Topic: Amiga game publisher showdown: Team 17 vs Bitmap Brothers  (Read 5584 times)

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Offline warpdesign

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Re: Amiga game publisher showdown: Team 17 vs Bitmap Brothers
« on: January 24, 2011, 08:55:51 AM »
For me Team 17 games were more technical demos than real games... Superfrog is nice to look at, but is so boorrrinngg... A lot of their games are way too hard too: ProjectX,...

Bitmap Brothers games were technically inferior (slow, less colors, jerky scrolling,...) but had a more polished gameplay: Gods is real great,...