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Author Topic: Public Release of MorphOS 2.6 & Introduction of PowerMac Support  (Read 30843 times)

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Offline warpdesign

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Quote from: XDelusion;583971
It would be interesting to at least see certain apps supporting 2 CPU's if not the OS.

How do you do that ? You bypass the OS ? ;)
 

Offline warpdesign

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Re: Public Release of MorphOS 2.6 & Introduction of PowerMac Support
« Reply #1 on: October 12, 2010, 01:20:17 PM »
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Morphos is one step above shareware and developers should get paid for their work.

Why should they ?

I have no doubt they are doing a lot of great work. But the same goes for the Haiku team for example... And you don't need to pay for it. You can donate, but don't have to.

Making people pay for it is their choice, I accept it. But they don't need to charge for it to continue: money pays for site hosting, computers/devices support, pizzas (;)),... but that's it.

I don't understand why on the Amiga everything needs to be paid for.
 

Offline warpdesign

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Re: Public Release of MorphOS 2.6 & Introduction of PowerMac Support
« Reply #2 on: October 12, 2010, 04:58:14 PM »
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Why should your boss pay you to flip burgers?

Difference is that MOS development isn't their "job"...

You need to be paid for your job. You don't need to be paid for your hobby stuff... Even though it's time & work (which I don't deny). No one is forcing you to work on MorphOS: you have no contract (not that I know at least ;)). When you have a job, you have obligations, and your company is making money thanks to your work... So in returns mean you have to be paid for your work...

What I mean isn't that it's ok or not to do it. They choose to sell it, fine. But it's not mandatory. A lot of people have real jobs, work on their spare time on other OS (AROS, Haiku, Menuet,... just to name a few) and don't seem to have the need to require you to pay any money in order to use their product.

And it seems developers here seem to imply it is mandatory. As if any line of code required some cent...