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Author Topic: Common amiga knowledge that's wrong  (Read 18794 times)

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Offline warpdesign

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Re: Common amiga knowledge that's wrong
« on: March 13, 2010, 08:28:30 AM »
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Common knowledge: You had to swap disks constantly

Why it's wrong: Yeah, psygnosis had a unreasoning fear of the external disk drive, but most games supported multiple drives (could DOS even do this without installing to a hard drive?) and virtually every large game had a hard drive installer. WHDload of course changed that game as well

The fact that some (and only some) games supported multiple drives doesn't change the fact that you had to swap disks (since games came in 3+ disks), that it was slow, noisy, and unreliable when compared to HD.

WHDLoad didn't change anything since again it came way too late.

Common knowledge: A1200 should have come with a hard drive, and CBM should have made publishers use it...

And it's true.

But it was probably already too late by that time anyway.

You love the Amiga, fine. You're nostalgic, fine. But not admitting all these flaws: what's the point ?
« Last Edit: March 13, 2010, 08:30:36 AM by warpdesign »
 

Offline warpdesign

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Re: Common amiga knowledge that's wrong
« Reply #1 on: March 13, 2010, 08:34:32 AM »
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Besides, most Amiga users were putting a trackloader game in DF0: and booting up, not playing with the OS

So true... Only when the lack of new disk games started people decided to play with the OS.
 

Offline warpdesign

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Re: Common amiga knowledge that's wrong
« Reply #2 on: March 13, 2010, 08:47:35 AM »
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If we look at "games per day", we go from 1.3 at the height to 0.8 in 94 (doom is out, and no more amigas being built)

Your figures are meaningless without sales figures... That's the thing. Do you think there were as many sales in 91 as in 95 for example ? That would show where the market was... No matter how many games were released.