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Author Topic: A Toy Utility for pointer  (Read 4010 times)

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Offline iamaboringperson

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Re: A Toy Utility for pointer
« on: April 15, 2003, 03:28:17 AM »
it would need more than just a commodity i think
very hacky

i remember a while ago seening some program that made the computer really awquard to use
it would move the pointer randomly, select requesters at random and type stuff - as though the computer were haunted :-o

i think it was on an AF cover cd
 

Offline iamaboringperson

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Re: A Toy Utility for pointer
« Reply #1 on: April 15, 2003, 03:41:20 AM »
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Do you have any idea what needs to be changed in order to program such a commodity? I have very little knowledge I`m afraid. I wouldn`t be able to program such code. :(
input.device handles that mostly
you could replace it, or patch it
im not really into hacks, so i couldnt be bothered

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But I`m sure even if it comes out to be a very hacky program, it wouldn`t cause any crashes. After all we all see such moving pointer in some games. (i think i`ve seen it last on WarCraft3 and maybe Diablo2) and even some Amiga games.

if you see an automatic moving pointer under intuition games - there could be an OS legal way to reposition it
i know you can find its location, but perhaps later ill check the RKRM's to see if you can write its location
 

Offline iamaboringperson

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Re: A Toy Utility for pointer
« Reply #2 on: April 17, 2003, 01:27:30 AM »
complete waste of time i think!
reminds me of some program that was available long ago, that would add sound effects and crap to just about every action
utter rubbish.