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Author Topic: Using CD32 joystick on A1200  (Read 4839 times)

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Offline Daedalus

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Re: Using CD32 joystick on A1200
« on: October 28, 2011, 06:03:58 PM »
It's down to the game really - the A1200 itself has no technical reason it can't use all the buttons, but games which are A1200-specific versions are probably coded to only use one button. The CD32 version of the game will use all the buttons without issues, if you have a CD-ROM drive and can get it to run via IDE-Fix or some other CD32 loader...
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Offline Daedalus

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Re: Using CD32 joystick on A1200
« Reply #1 on: October 28, 2011, 06:26:55 PM »
Hmmm... My understanding was that two of the buttons on the CD32 corresponded to the left and right mouse buttons, i.e. were simple on or off, wired directly to the LMB and RMB pins on the port, and the last remaining pin was used to switch to multi-button mode where the rest of the buttons could be read. If you plug a mouse into the port and press the buttons does it behave like two buttons? You could also try a Megadrive / Genesis controller which followed almost the same pin configuration, so two of the buttons would work on the Amiga.
Engineers do it with precision
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