Welcome, Guest. Please login or register.

Author Topic: Laughable Amiga Titles.  (Read 15523 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Daedalus

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 893
    • Show all replies
    • http://www.robthenerd.com
Re: Laughable Amiga Titles.
« on: June 15, 2011, 11:41:10 PM »
I remember buying a game I hadn't heard of, just around when the high street stores were stopping the sale of Amiga games. It was a turn-based submarine game, but it was so bad I brought it back for a refund. It took 4 or 5 goes of fiddling about just to get it to run, and when it finally did... I was horrified. No sound, a 2-colour interlaced screen and some sort of controls you couldn't read that were copies of MacOS gadgets. I really couldn't understand how crap like that got published!!

Edit: The fact I'd never heard of it, and that it didn't have any screenshots on the box probably should've been a warning I guess... And I owned it for about 3 days in total so I've totally forgotten the name of it.
« Last Edit: June 15, 2011, 11:43:31 PM by Daedalus »
Engineers do it with precision
--
http://www.robthenerd.com
 

Offline Daedalus

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 893
    • Show all replies
    • http://www.robthenerd.com
Re: Laughable Amiga Titles.
« Reply #1 on: June 16, 2011, 12:09:38 AM »
@save2600
Yeah, there are only so many polygons you can push around with a 7MHz CPU... Some of them were better programmed though, and ran as fast as the CPU allowed, like "modern" 3D games, as opposed to some which were tied to a specific framerate which was the lowest common rate that worked on all machines.

Birds of Prey was a great game! It struggles on an 000, was just about playable on the stock A1200, but flew along (sorry!) when I got my 060! Looks hella clunky nowadays though...
Engineers do it with precision
--
http://www.robthenerd.com