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Author Topic: What if? 1990, Amiga games selling for $5.99. Piracy?  (Read 3882 times)

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Offline Lando

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Re: What if? 1990, Amiga games selling for $5.99. Piracy?
« on: June 03, 2013, 11:45:46 PM »
A game needs to make enough to pay for more than just the physical media and box.  Graphicians, programmers, producers and musicians need to be paid, then there's box art, rent, taxes, duplication, distribution, advertising, electricity, insurance, the retailer's costs.

The app store pricing model has really distorted people's views of what games should cost.