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Author Topic: P96 RTG driver development for new hardware  (Read 16710 times)

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Offline wawrzon

Re: P96 RTG driver development for new hardware
« Reply #14 from previous page: February 03, 2016, 12:18:52 PM »
Quote from: Oldsmobile_Mike;803402
Amiga developers, on the other hand, seems to do do everything within their power to *not* make money on their stuff.  :p


sounds as if you knew better how to make money here. which i doubt that there is any generally sensible method for. including so called amistores or the like, but that can be confirmed or argued against by actually involved with such alternatives.
 

Offline wawrzon

Re: P96 RTG driver development for new hardware
« Reply #15 on: February 03, 2016, 12:24:14 PM »
Quote
Picasso96Mode


this program is probably almost completely unnecessary as of today. when using flatscreens with their normed frequencies, almost no tolerances, and fixed native resolutions, user defined display modes will likely rather lead to problems then solve any. hard coded standard resolutions is much more sensible approach in this respect.
 

Offline wawrzon

Re: P96 RTG driver development for new hardware
« Reply #16 on: February 29, 2016, 12:01:44 AM »
looks like wise people do the right things. judging by who is involved, it looks like aros based rtg driver for kick 3.x amiga600/vampire instead of p96 one done within few days since the developer received the hardware.
its not like i want to credit anything on foreseeing this as best option, simplz want to indicate how things can be done with least effort for most advantage of community avoiding the whole barrage of licensing issues.