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Author Topic: ADOOM on A600 running 22-35 FPS  (Read 87143 times)

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Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« on: February 10, 2015, 04:51:23 PM »
i think it seems to be going very good course. vampire is a hardware that is out of the door and proven working. it is a good demonstration of what may be yet possible, it is comparatively low cost and it is available. we can speculate about future models, with more ram more logic space, more features like fpu, additional interfaces like usb or rtg. but the general direction is right, to concentrate on general purpose improvements rather than highly specialized add ons.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #1 on: February 10, 2015, 11:35:58 PM »
Quote from: Karlos;783576
Seriously? You're pulling my leg, right?!


he is just trying to reverse apply what he understood of the discussion when the real problems with the (so called) new appointed moderators have been the case, only the opposite direction. almost everybody sure understands you are posting your opinions here, and not being moderating or whatever. lets go on with substantial discussion, then.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #2 on: February 10, 2015, 11:42:22 PM »
Quote from: kolla;783545
I am not trolling.

well, you are not, but you could have refrained to call other names even if it was in return. your opinion might be disputable (see thors post) but even if you are right, which you technically might be, it would be better if you and tcl would refrain from turning this thread in an ot. ´we are witnessing a positive development that has been questioned enough.

tcl, welcome back, btw.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #3 on: February 11, 2015, 01:05:30 AM »
@kolla
sorry i dont seem to find the post i was sure to be referring before, still tcl orthodox style of posting may make it over the top, and your discussion on 16/32 bit issue doesnt actually h3lp it. i understand that you might take your issue with less technically skilled, but there is a ladder to climb for everybody.

as one cheering this development for long and seeing it adjusted for the best benefit of the community, i check in, even though i dont have machine to run it  now, id say, we need to line up and help, as long as we don make us dependant on it.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #4 on: February 11, 2015, 11:51:31 AM »
this card we are talking about here has been developed and built at home by someone who actually learned how to do that. it is a firstling project. the documentation has been open sourced afaik, other people build it and everybody not satisfied with it can modify and produce it to his content. from the hardware point of view, it has never been designed for the speed it is reaching now. the original developer had a lot of hassle to achieve 68030 class of performance. now, as gunnar says there is a lot devices out there with less potential but a higher price and funny enough not just everybody is complaining about that. not long ago the general public and serious developers around even considered this a hoax.

sure thing, having 2 gig ram would be cool one day. but even using multiple tabs in owb on aros68k you can surf a while with 128 or 64mb. you should not compare 68k to ppc, which usually needs up to two times the ram for the same task.

so as this card is readily available, and in hands of people i think it is only right to tune it to the limit and develop and test the core in it, for the time being, while another hardware is on its way. i wonder whats so wrong with it.
« Last Edit: February 11, 2015, 11:53:51 AM by wawrzon »
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #5 on: February 11, 2015, 02:12:00 PM »
might be worth to add that a600 being most compact device of amiga family has never been designed for much expandability and deserves such a compact card well. it was a good choice for a startup project. experience gathered will surely benefit eventual future solutions to fit in more advanced machines.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #6 on: February 11, 2015, 03:20:05 PM »
Quote from: kolla;783628
CD32 is even more compact and features a real connector :)


it has no built in keyboard!
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #7 on: February 11, 2015, 04:59:15 PM »
Quote from: Rob;783644
Neither does an A1000, A2000, A3000 or A4000.

yes, do you understand what "compact" may mean?
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #8 on: February 11, 2015, 07:05:09 PM »
can we return to topic? it was only a remark on my part, i see it would take pages to explain it so lets just forget this.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #9 on: February 12, 2015, 05:03:27 PM »
@olaf
Why? Matt is helpful, constructive and concerned person. Mentioning doubths in the open isnt wrong.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #10 on: February 12, 2015, 06:27:02 PM »
@matt

Two matters that make things a bit less scary:
1. Fpga isnt set in stone hardware, it might be reprogrammed and adjusted according to the reaction it meets. Reacting to the feedback would be wise on part of developers. But there always will be different opinions, thats sure.

2. Any extensions beyond what the legacy 68k provides will not have much effect until compiler backends will assimilate these extensions. Which will not happen any soon, giving time to reconsider. The legacy instruction set and its execution efficiencyis what counts atm.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #11 on: February 12, 2015, 10:02:04 PM »
i think we can trust it to take its course for now. that the discussion about the isa took place in small circle has it advantages and disadvantages. but the advantage for now is that it led to results, while even there apparently were differences. on larger forum there might have been a lot of talk that might have led to nothing. now the project is approaching the wider audience, which will be a new situation. lts see what happens.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #12 on: February 12, 2015, 11:07:07 PM »
@karlos
+1

matt has probably another view on the matter as he researched an eventual further evolution of 68k particularly, but there is concept vs implementation, theory vs immediate practice, which may be hard to get agreed upon.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #13 on: February 13, 2015, 09:15:13 PM »
@danbeaver
"we" are not ot, its currently you who tries to derail the thread.
 

Offline wawrzon

Re: ADOOM on A600 running 22-35 FPS
« Reply #14 on: February 13, 2015, 11:51:07 PM »
guys, could you quit this nitpicking? the actual subject is much more interesting and constructive, also the isa discussion.