jason has compiled aros owb for 68k, and i (and others) have tested it. it is almost usable, which means webkit browser might altogether be usable even on real amigas (060).
i expect fabs odyssey might be somewhat more responsive as this outdated version of aros owb.
now, firefox is of course out of the question, it doesnt even work properly on os4 machines let alone it would on any real 68k setup.
thanks to jason and deadwood i have been able to build aros68k toolchain, configure the odyssey project somewhat but making ive run immediately into some (define) problems, because the project wants to build whith pthreads. i couldnt find the cause, fab, you might recall ive asked you too.
i also agree completely the projects must be kept building from the shell, as it is intended to, in this case using cmake. using devcpp or any other editor might be helpful initially especially with porting small sdl games or so. but almost all open source projects are not meant to build that way, therefore especially with big and complex project you will eventually mess everything up, never knowing, what.