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Author Topic: Subpixel-corrected lines and polygons on Amiga  (Read 8373 times)

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Offline wawrzon

Re: Subpixel-corrected lines and polygons on Amiga
« on: February 01, 2012, 11:23:14 PM »
mercenary 3.. ive never figured out what was going on in there, might be one of the strangest games i ever tried.