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Author Topic: Amos and demo/game makers  (Read 5197 times)

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Offline ToxitalkTopic starter

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Amos and demo/game makers
« on: October 17, 2007, 04:56:35 PM »
I may have a bit of spare time on my hands soon, and was thinking about playing with an amiga (emulated form)

Beyond booting up defender of the crown, I remember from my Amiga days Amos and RSI Demomaker.

Did anyone else ever make a 'demomaker' and if not what was the latest version available and where can I get it?

Second I fancy making a game (not again I hear everyone say)

I used Amos in the big box when it was first released and loved it.

What are my options for writing a classic amiga game and where can I get the files from?

Many thanks
 

Offline ToxitalkTopic starter

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Re: Amos and demo/game makers
« Reply #1 on: October 17, 2007, 07:12:49 PM »
Thanks,

that look like just the ticket.

Now I just need the time.

 

Offline ToxitalkTopic starter

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Re: Amos and demo/game makers
« Reply #2 on: October 18, 2007, 10:27:27 AM »
Thanks for the offer.

Im not sure what skills I could offer, but I love to give anything a go.

As far as programming is concerned Im a little light on the game side as databases and PHP is more my bag.

Anyway you can find my contact details on here or pop along to

www.web-coder.co.uk which has more dtails of the stuff I get paid for.

Many thanks
 

Offline ToxitalkTopic starter

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Re: Amos and demo/game makers
« Reply #3 on: October 18, 2007, 08:14:09 PM »
Quote

hooligan wrote:
As a long time demoscener I really, really wouldnt recommend Karate. Either you have some talent and you join to an existing group, or you dont, and waste everyones time doing scripts for a demomaker. Making demos has always been something else than releasing quickmade crap, at least so I would like to believe.


I hear what you saying and its true as saying a gamemaker cant make as good a job as a code+ compiler.

But there is an argument that says, how about a lil play and sees where it goes.