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Author Topic: all not lost for Aladdin4D  (Read 8646 times)

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Offline stefcep2

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Re: all not lost for aladdin 4d
« on: August 01, 2013, 02:42:19 PM »
Quote from: klx300r;743284
Can you please give us a link to your Lightwave 3d tutorials as I've been meaning to get back into it for years now and I'm very rusty


There is also this guide:

http://www.bambi-amiga.co.uk/waveguide/index.html
 

Offline stefcep2

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Re: all not lost for Aladdin4D
« Reply #1 on: August 01, 2013, 11:29:44 PM »
I never did much in Lightwave-ridiculously expensive. Also it ran on interlaced screen.

And Imagine with its numerous editors so only a curiosity. And renders were lower quality than the other packages.  I actually have the PC version of it and its manual somewhere as well.

Cinema 4D was my favourite-Amiga style guide compliant, modelling and editing on one editor, very nice material editor, RTG, simple animation controls, special effects. But no cubic mapping! And it was fast.

The last Amiga version was 4,  but PC Format gave away Version 5 for the PC, which had an interface almost identical to Amiga version, but also proper cubic mapping, wireframe animation preview, better lighting, faster renders.  All the things I wished for in the Amiga version. I still play with this, even though i have version 10 ( getting too complex for a hobbyist)

If i had to say, I think Real 3D had the most sophisticated features.  Pity about the interface.
 

Offline stefcep2

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Re: all not lost for Aladdin4D
« Reply #2 on: August 02, 2013, 12:00:50 AM »
Quote from: Thorham;743387
Nonsense :p Hobbyists on the peecee even use Blender, not a program that's known for being easy to use :p


Well may be "casual user" was a better term.  

The only difference between some of those "hobbyists" and pro's is they don't get paid-I'm sure they spend a lot of time producing some of the work which I admit can be stunning.