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Author Topic: ADPro vs. ImageFX  (Read 15929 times)

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Offline stefcep2

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Re: ADPro vs. ImageFX
« on: February 26, 2010, 12:18:06 AM »
Photogenics ability to spray on effects was great.  Masks? layers? meh, just use the free hand draw tool, and change the effect, fix it and your done.  Except it crashed, more than it should have.
 

Offline stefcep2

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Re: ADPro vs. ImageFX
« Reply #1 on: March 14, 2010, 11:07:02 PM »
Software is only a tool. Alot of the power and speed with which you complete a task is related to your knowledge of the software tool you use and how to work efficiently with the software.  Look at the number of steps you take to complete soemthing in photoshop: layers, masks, inverted masks blah, blah...If it works so what how old it is?
 

Offline stefcep2

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Re: ADPro vs. ImageFX
« Reply #2 on: March 14, 2010, 11:09:57 PM »
Quote from: pkivolowitz;547534
I've seen a few comments on this thread suggesting ADPro did not use ARexx. In fact, ADPro was the very first programs of any kind on the Amiga to incorporate ARexx.
 
Another ASDG product was also among the earliest on the Amiga is embrace ARexx: CygnusEd.


One of the best implementations of Arexx was a collection Arexx scripts that used ImageFX to create animated effects.  came on a CD, forget its name, but the effects were breathtaking.  Took a while to do, If I get a hold of the package under Winuae it should fly.