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Author Topic: Top 3 worst ideas in Amiga history?  (Read 20410 times)

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Offline stefcep2

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Re: Top 3 worst ideas in Amiga history?
« on: February 10, 2010, 10:54:48 PM »
Quote from: Speelgoedmannetje;542553
edge connectors seem, however, to work fine with 100% of the gameconsoles back then. Yes, they can get a bit rusty, but not much. My Atari 2600, Mattel Intellivision and Philips Videopac still work perfectly. Sometimes the connectors can get a titbit rusty, but that's easy to fix for even the worst cases of compuphobes.
And besides that, the cartridge stays there for longer, the wearout should be much less than an avarage sega megadrive. I really don't see any problems there.
For us technicians, certainly not indeed, but the avarage joe will begin to scream by the sight of computer innards.

A cartridge based kickstart combined with workbench disks would have lowered tremendously the treshold for many to upgrade.



I don't know of anyone who didn't upgrade their OS because they had to remove the old kickstart chips and insert new ones.  Macs had ROMs socketed on the motherboard as well.

Most non-upgraders were A500 gamers.  1 Mb, WB 1.3, OCS/ECS meant you could play anything worth playing on the Amiga, there was no compelling reason for them to upgrade. And later, when there was a compelling reason to upgrade their A500, it was to play Doom-on the PC.  Doom and the lack of a chunky mode is what killed the Amiga's status as the games computer of choice.  And OS upgrade made no difference to Amiga gamers, as the OS was hardly ever used to play commercial games, remember all those NDOS games discs.