Welcome, Guest. Please login or register.

Author Topic: Anim palyback in scala  (Read 2603 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline stefcep2Topic starter

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show all replies
Anim palyback in scala
« on: March 03, 2008, 03:43:07 AM »
I have an anim5 created in dpaint.  I want to play is back as part of a scala script.  How would i do this? .  Also how can i get scala to play back anim7?
 

Offline stefcep2Topic starter

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show all replies
Re: Anim palyback in scala
« Reply #1 on: March 05, 2008, 08:22:41 AM »
I did that but it doesn't play the anim to the end, it stops a few frame short.  Any ideas?
 

Offline stefcep2Topic starter

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show all replies
Re: Anim palyback in scala
« Reply #2 on: March 05, 2008, 09:32:15 AM »
Thanks for trying.
 

Offline stefcep2Topic starter

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show all replies
Re: Anim palyback in scala
« Reply #3 on: March 06, 2008, 01:03:27 AM »
I have Scala MM400, no manual, on A1200 68040 @ 40 Mhz running of 1 G compact flash card ( 5 sec boot Yippee!!!).

Ok i can break the anim into frames and get scala to convert anim 8.  Long winded but it worked. Thank you.

is it possible to then get scala to load up something like viewtek to play an anim7 (theres a long and short version of anim7 and the long actually plays back faster in viewtek than anim8 on scala)?  Theres also ssa anims than are made by clarissa which is smoother still.  Can scala call up the ssa player to play the ssa animations?
 

Offline stefcep2Topic starter

  • Hero Member
  • *****
  • Join Date: Sep 2007
  • Posts: 1467
    • Show all replies
Re: Anim palyback in scala
« Reply #4 on: March 08, 2008, 05:46:47 AM »
Because the frames are created by adorage, and scala always seems to cut off the final 2 frames.