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Author Topic: Where to start? Old Amiga user looking to try Amiga development  (Read 3470 times)

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Offline mintfreshTopic starter

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Where to start? Old Amiga user looking to try Amiga development
« on: September 02, 2007, 05:04:04 PM »
Back when I was a full time Amiga user, I tried my hand at some programming, but never really did much since I was young and inexperinced.

Fast forward a few years and I know have a fairly decent grasp of programming but no real knowledge of doing so on the Amiga!

So, where do I start if I want to try my hand at developing something for my old Amiga?

Most of my programming knowledge is of C++(Windows) and PHP and I currently have a A1200 (upgraded with accelerator and harddrive)
 

Offline mintfreshTopic starter

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Re: Where to start? Old Amiga user looking to try Amiga development
« Reply #1 on: September 05, 2007, 08:22:12 PM »
Thanks for all the replies. Seems theres a few schools of thought on where to start!

I think I like the sound of a proper IDE for C++ development, so I will look into that.

I do have Amos (not sure if its Pro) installed from an old Amiga Format disk. I did dabble a bit with it, but never progressed much.

To be honest, I'm not sure what I hope to achieve with the programming, I just faniced doing something different with my Amiga, and thought now I have more knowledge programming might not be so bad.

Anyway, I will check out all the suggestions. Need to figure a good way to get files onto my Amiga from the PC now! (I used Am2PC before, but I don't think that works in XP?)

Any specific resources on Amiga programming? I would know where to start programming something with a GUI for instance on the Amiga.

Thanks again.
 

Offline mintfreshTopic starter

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Re: Where to start? Old Amiga user looking to try Amiga development
« Reply #2 on: September 09, 2007, 02:12:45 AM »
Ok, I think to start with I'm going to give AmiDevCpp a go, as well as seeing what I can do with just AMOS.

I think AmiDevCpp will provide a better enviroment to develop, it just dosn't have the same feel as doing all the development on the Amiga.

Also AMOS has so much stuff built in for games, that it seems it should be pretty easy to get something done with it.

I've used SDL in the past with PHP, a quick search reveals that there is an Amiga SDL project. Is this worth using? Or is there anything else like this for the Amiga, like the equivalent of Direct X for Workbench/Amiga?