Should be no problem if you consider the bsdsocket.library in the port. As far as compiling goes, we have gcc340 and g++ i believe, gcc433 or 440 is on the way, but those produce slower binaries then 340. Atleast when crosscompiling-
As far as i know there should be no problem, only problems i've encountered with the bsdsocket is whdload games. But im no experienced amiga developer or indeed not an experienced developer anyway so.