There are still some active classic developers and we are still developing. I am currently working on a new version of ADis disassembler. I look for bugs by comparing reassembled programs (from ADis) with the original. Differences are usually bugs in ADis or Frank Wille's vasm. Frank has fixed several bugs already too. Sounds pretty boring, but vasm is used in the C compiler vbcc and one of the HUGE problems is poorly optimizing 68k C. I am also experimenting with reassembling AmigaOS 3.9 libraries for 020+ with ADis. I can usually speed up and save a few k per library. It needs to be very bug free though. I would like to make a new exec.library with several enhancements at some point. I'm working with a group of developers to try and get Warp3D and StormMesa working better as well. I've already fixed some bugs in the Voodoo drivers. Warp3D suffers from aweful 68k code optimization. I asked Hyperion for help or source to Voodoo drivers but they did not answer my e-mail. The biggest problems us developers run into is...
1) Many Amiga users do not report bugs or communicate. We can see that Amiga users download our programs. Don't be afraid to drop an e-mail. Many Amiga developers have suspended work on projects because they didn't think users were using their programs and/or there weren't any more bugs reported. There are some very active and vocal users on the other hand, namely the ones posting in this thread

.
2) There isn't a good optimizing C compiler for 68k. Vbcc is comming along but it's a huge project to make a crossplatform multi-CPU C compiler. GCC has generated some horrible code and some of the newer versions have gotten worse. Many C developers don't even know when their code runs at 1/2 speed. This is more common than you think.
3) We don't have source code to fix old programs. Many old authors don't bother to release source code because they think the classic Amiga is dead. Thomas Richter is ready to release a new layers.library if he had permission. He thinks we could come up with the sources for the classic OS and continue developement if we had permission. Warp3D could be 50% faster if we had the sources. We need a free the OS3.x campaign. Maybe a Hyperian support your software campaign too.
In conclusion, it's rather frustrating developing for the Amiga classic. We are making progress though. Get involved and help someway. There will likely be more fpga Amiga's (Natami or enhanced MiniMig) so 68k can have a future if we plan for it. The classic Amiga is too good and fun to die.