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Offline ArkhanTopic starter

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C programming
« on: June 06, 2009, 12:09:24 PM »
I recently refired up some Amiga excitement and have some time to kill.

Rather than kill it poorly, what in everyone whos done it's opinion, is the best C programming setup?

I know GCC is there, and can just do it the good ol' way, but are there any tools/software suites I should know about?

I saw a few mentioned on a few sites and dont want to sift thru em all if theyre junk!

I normally use GCC and Notepad++ on Windows, and Scintilla on Linux

:)  Any good game-making libraries? I have a Berzerk remake that wouldn't mind an Amiga port  :-D
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Offline ArkhanTopic starter

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Re: C programming
« Reply #1 on: June 06, 2009, 01:12:06 PM »
Quote from: bburtonpa;509562
Take a look at AmiDevCPP (http://amidevcpp.amiga-world.de/download.php?HR_LANG=english).  It is a cross-compliler front-end for GCC that is already configured to produce executables for Amiga/Aros/MorphOS targets.  If I am not mistaken, it can also generate code for Windows targets making it a whole lot nicer to use than notepad.


Im not using notepad (notepad.exe)

Its notepad++!  It has syntax highlighting for tons of stuff.

Hmm, I already have and sometimes use DevC++ ... do I need the AmiDevCPP download?  Or is this same thing doable from the Dev C++ I have and didn't even realize it? Maybe thru a package download for it?
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Offline ArkhanTopic starter

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Re: C programming
« Reply #2 on: June 06, 2009, 01:31:43 PM »
Quote from: bburtonpa;509576
I'm not sure if there is a package you can install to give it Amiga capabilities.  If you download "graceful bulldozer" it will install the latest version of DevC++, the Amiga/Aros/MorphOS cross-compilers, the necessary headers files, etc.


Yeah I skimmed the package manager for devC++ and don't see any mention of Amiga.

must be a specialized setup built around the source for DevC++ or something.

Either way, good stuff!
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"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao:
 

Offline ArkhanTopic starter

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Re: C programming
« Reply #3 on: June 06, 2009, 01:46:48 PM »
Quote from: ferrellsl;509579
For AmiDevCpp see this link:  

http://amidevcpp.amiga-world.de/aboutamidevcpp.php?HR_LANG=english


yeah I saw that, thats why i was wondering if the regular devCPP supported any of it... they both look and work the same :)
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Offline ArkhanTopic starter

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Re: C programming
« Reply #4 on: June 07, 2009, 01:07:16 AM »
I like it so far, but I want to do some stuff w/i Amikit .  

What is Lattice C
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Offline ArkhanTopic starter

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Re: C programming
« Reply #5 on: June 09, 2009, 04:53:13 PM »
I grabbed the Amiga development environment from.... http://amiga.sourceforge.net/amigadevhelp/  

I got the one for a real Amiga.  Maybe I should've gotten the WinUAE one?  (Im using AmiKit)

I had to untar it in Windows! (how do I untar on an Amiga!? >_O)

Since I am an Amiga n00b I don't exactly know how I should set this up, and haven't found any readme/install notes....

any of you familiar with it?   I think once it's setup it will be pretty good!
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Offline ArkhanTopic starter

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Re: C programming
« Reply #6 on: June 09, 2009, 06:22:12 PM »
nice, and nice again!

thanks a ton!

eventually Ill get use to not relying on what I know from Windows.

EDIT: The only question is, if I boot that HD environment, I am no longer in the regular AmiKit setup

thats how it is supposed to be?

and, cant I install GCC within AmiKit so I can just call it from their command line?
« Last Edit: June 09, 2009, 06:41:33 PM by Arkhan »
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"Aetherbyte: My fledgling game studio!":  << Probably not coming to an Amiga near you because you all suck! :roflmao: