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Author Topic: Let's make a game together (with Backbone)!  (Read 11994 times)

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Offline CammyTopic starter

Let's make a game together (with Backbone)!
« on: August 31, 2011, 05:24:10 PM »
Hi everyone. A few people have asked me about Backbone lately, which is an excellent piece of software that allows you to create your own platformers and overhead shooters without needing to code a single line. It's perfect for quickly making the game you want without needing to know how to program, and is a good way to learn the foundations of how to structure a game.

So, I've decided to start a new project where my friends and I start making a game in Backbone with completely original graphics and sounds, which we'll then upload all the project files for anyone else to download and contribute to. Also, all the graphics will be freely available to be used in any of your own personal projects if you want. We can all contribute towards the graphics, levels, sound effects, music and other parts of the game as much or as little as we want, like an open source game, except there's no actual source code, just project files and artwork.

At the moment we haven't created any characters, but I've started a Backbone project and set up a few things like the controls and player movement. Rebel is working on some colour palettes, and we've been brainstorming on what kind of games we could start up and put together relatively quickly. We've come up with a few genres which we wouldn't mind working on, but can't decide on just the one! So I'd like to ask you guys in a poll, which genre of platform game should we make together first?

Once we get a decent amount of votes, and hopefully some opinions too, we'll decide on how we'll start and upload the beginnings of the project for anyone who would like to have a go at making an all-new, original Amiga game.
« Last Edit: September 01, 2011, 11:26:30 AM by Cammy »
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Offline CammyTopic starter

Re: Let's make a game together.
« Reply #1 on: September 01, 2011, 11:40:35 AM »
Thanks for the votes and suggestions, everyone! Keep them coming, once one of the choices really outweighs the others I guess we'll decide on it. So far it looks like most people are choosing the hardest one to make, a run & gun. The graphics for this can go a few ways, they can be really nicely detailed but that'll take forever, they could be cartoony and nicely animated (like Alien Hominid), or we could try using digitised graphics, where the levels are made up from photos of buildings and things, and the characters in the game are played by us. Maybe it could be a zombie shooter with lots of blood.

Anyway, I should have mentioned earlier the download links to Backbone, so anyone can download and have a play around with it in the meantime. It includes a tutorial game and a few other example games made in the program.

Remember, making a game in Backbone means there's no programming involved, you just use your mouse to build it! Here is a screenshot showing a few of the different windows in the interface, to give you a rough idea how customisable your game can be (Backbone games can be far more complex and unique than SEUCK games).



You can download Backbone for free from Aminet here:

 http://aminet.net/package/dev/misc/Backbone_Full
 http://aminet.net/package/dev/misc/Backbone_Upd
 http://aminet.net/package/dev/misc/Backbone_Key
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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