Welcome, Guest. Please login or register.

Author Topic: Collection Low-end systems which have still users and software development  (Read 7366 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Cammy

I think cross-developing new Sega Mega Drive/Genesis and SNK Neo Geo CD games along with Amiga games would be alright, along with the Atari ST, Acorns, and maybe 68k Macs. It depends on the game, but they all use 68k CPUs and have similar enough graphical capabilities that something like a single-screen platform game might work.

There are already people developing games for all of those systems (except Mac 68k) so it might be cool to see if we could get some ported to our Amigas too.
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

Get AmigaOS
 

Offline Cammy

Yep, I'm fully aware of the unique hardware each of the platforms mentioned has and their capabilities, which is why I suggested a game like a single-screen platformer. Nothing needs to scroll around, you can have pretty nice looking graphics for all of the systems, even the one limited to 16 colours.

Another game which wouldn't be too hard to write for multiple computer plaftorms is one I'm working on now, a text adventure!
A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

Get AmigaOS