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Author Topic: crunching game-data files with power packer  (Read 2526 times)

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Offline Cammy

Re: crunching game-data files with power packer
« on: September 08, 2010, 01:19:13 AM »
The OS needs to be running to decompress files on the fly. When a game like Turrican runs it kills the OS, so any files that weren't decompressed before the game finishes exectuting and switches the OS off won't decompress once the game is running because it can no longer address PowerPacker from within the game.
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