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Author Topic: can I use pic that came with Dpaint ?  (Read 3551 times)

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Offline Cammy

Re: can I use pic that came with Dpaint ?
« on: May 27, 2010, 01:39:53 AM »
If you're going to be pixelling the world map yourself in Deluxe Paint or something, you can get expert advice and help if you join these pixel art forums:

http://www.pixeljoint.com
http://pixelation.wayofthepixel.net/

You might even find people willing to help do graphics for your Amiga games, it's worth a try! If I was going to make a world map myself, I'd download one from Google Images first, reduce it to the right size and then pixel over the top of it so all the continents are the right size and shape.
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Offline Cammy

Re: can I use pic that came with Dpaint ?
« Reply #1 on: May 27, 2010, 02:34:20 AM »
I would search for "topographic world map" rather than just "world map" to find something similar to the original Deluxe Paint image.

This one wouldn't be bad to use as a base. Resize to 320x200/256 and reduce the colours to 16 or 32, then manually touch it up, change the colours, add some textures or manual antialiasing, make it our own image.

A1200 030@28Mhz/2MB+32MB/RTC/KS3.1/IDE-CF+4GB/4-Way Clockport Expander/IndivisionAGA/PCMCIA NIC
A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
A500 000@7Mhz/512kB+512kB/ROM Switcher/KS3.1+1.3/S-Video

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