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Author Topic: Tomb raider for the Amiga?  (Read 17427 times)

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Offline Mr_Capehill

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Re: Tomb raider for the Amiga?
« on: March 25, 2006, 09:40:49 AM »
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Piru wrote:
@KThunder

Well, I don't agree with your definitions.

For me it is not porting if there is no original source code available.

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source code is actually a very small part of porting any software but especially games.

It depends on the project. Unfortunately game programmers rarely consider portability.


Agreed. Porting and remaking/reimplementing are quite different matters.

http://en.wikipedia.org/wiki/Porting

However, portability wasn't good in the past, probably due to heavy optimization and tailoring the game source for each platform. But today it's different. Most big companies work with PCs and consoles simultaneously and most game middleware is also platform agnostic.