Welcome, Guest. Please login or register.

Author Topic: Finally got some good CD32 NTSC games... OH MY!  (Read 3952 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Terse

  • Full Member
  • ***
  • Join Date: Jun 2007
  • Posts: 182
    • Show all replies
Re: Finally got some good CD32 NTSC games... OH MY!
« on: September 27, 2007, 05:19:35 PM »
M$ let down Dreamcast?

Dreamcast was not supposed to run Win CE apps.  Dreamcast was sold at a loss, like nearly all modern consoles.  When you sell at a loss you have to make your money with accessories and game license fees related to console attach rate.   The LAST THING you want is to use the system for something other than a video game system.  That's why Sony, Nintendo and M$ will sue for bypassing the system ROMs.  They need each buyer to buy enough games to cover the difference when they sold at a loss.  At least at first.  Later they will often become lax as the consoles are built for less than they are sold for (I think Sony even came out with a Linux port for the PS2.)

Sega dropped the Dreamcast when they hit the 1 million mark slower than their forecast and had a lower than projected attach rate which indicated they would not reach their critical mass point over the lifecycle of that generation of consoles, meaning that like M$ Xbox, they would have been a money loser over the entire life of Dreamcast.
 

Offline Terse

  • Full Member
  • ***
  • Join Date: Jun 2007
  • Posts: 182
    • Show all replies
Re: Finally got some good CD32 NTSC games... OH MY!
« Reply #1 on: September 27, 2007, 05:29:16 PM »
Quote

Matt_H wrote:
@ madsjm

They didn't really do anything to actively kill the Dreamcast, but when it was suffering after the release of the PS2, they certainly didn't try to help it or do anything that one might expect from the definition of "partner." Instead they used the experience to get a foot in the door for the XBox.



In the console business, are you aware of what the definition of a partner is?

 IBM is a PARTNER of Microsoft AND Sony. They developed the Cell and the Xenon.  Did IBM let down Microsoft by concurrently developing for Sony?

M$ “letting Sega down” would have been if the OS promised did not work well, or was not done on time or had run into cost overruns.  One of he reasons you hear so much about M$ being a partner to Sega on Dreamcast is because Sega wanted to add weight to the argument that Dreamcast was a very well designed system (Sony point to the IBM Cell  to add similar weight, but do not expect IBM to help bail out Sony in any way is PS3 tanks.)  Also, M$ wanted to legitimize Windows CE by showing how scalable it was and how fast they could deliver to a big client in a time-sensitive situation.  Hate M$ as you may, you have to admit that they hit a home run for Sega.

This entire thread is insipid.  Amazing how little this group of nerds seems to know about video game consoles.  Really.