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Author Topic: Why I want an A-Eon X5000  (Read 10179 times)

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Offline Rob

Re: Why I want an A-Eon X5000
« on: July 24, 2016, 04:38:05 PM »
Quote from: Bodie;811549
In the same boat and similar thinking...

Any word on the pricing for the A1222?


No word so far.  Maybe we'll find out when Amiwest is on.
 

Offline Rob

Re: Why I want an A-Eon X5000
« Reply #1 on: July 25, 2016, 07:34:12 AM »
Quote from: kreciu;811569

There is millions of computers that can run AmigaOS4.1 at this point.


Sssshhh.  TMHG will have kittens if he hears that.
 

Offline Rob

Re: Why I want an A-Eon X5000
« Reply #2 on: July 25, 2016, 07:19:40 PM »
Quote from: blakespot;811585
I've never seen it stated -- is the A1222 likely to cost less than a SAM 440? I was assuming not. (And my assumption is that is faster than the 460, but I've never gotten an answer asking in these forums if that is the case.)

bp


I've never heard a price, only Trevor pointing at a mysterious black box* and saying "that's how you get the price down".

The P1022 uses E500 cores which are capable of 2.4 MIPS/Mhz whereas the 460EX is capable of 2.0 MIPS/Mhz but the P1022 uses a non standard FPU which is likely to involve a speed penalty on software that uses the FPU.  It may lose the edge to the 460 here but I'd prefer to wait and see OS4 running on it before making any conclusions about it.  P1022 is also dual core which will be useful whenever OS4.x gains multicore support.

*the box, a custom ITX case, had a Tabor (A1222) motherboard inside it.
 

Offline Rob

Re: Why I want an A-Eon X5000
« Reply #3 on: July 31, 2016, 05:26:59 PM »
Quote from: fishy_fiz;811907

Additionally mipmapping existed in hardware 15+ years ago. Its far from a modern feature.


It might not be something new and not already available in Warp3D but it's still a significant enough feature to mention since objects close to the camera position could look crude without it.
 

Offline Rob

Re: Why I want an A-Eon X5000
« Reply #4 on: August 01, 2016, 09:50:03 AM »
Quote from: fishy_fiz;811931
@amigakit.

Yes, Im aware existing Dark Places for OS4 uses old w3d. This is why I said "current build" (talk about futility though,... porting software whos entire reason foe existing is graphical effects on a system that supports none of the enhancements).


It still manages to look different, better lighting etc than the standard Quake.

Quote
This w3d overhaul is well overdue. I can only hope MOS follows suite. While reasonable speed wise for an altenative os on obsolete hardware the 3d system there is quite archaic.


Warp3D is not being overhauled.  Warp3D Nova is an entirely new API written from the ground up.