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Author Topic: ADOOM on A600 running 22-35 FPS  (Read 81162 times)

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Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« on: February 09, 2015, 12:12:55 PM »
Quote from: ElPolloDiabl;783378
Don't stop to put 512MB in. 128MB is plenty. I want to use it mostly for FPS and some limited internet.

Although, how about the addition of virtual memory on a solid state drive? That would be a modern solution to extra memory.


A modern solution to extra memory is extra memory since memory is not expensive these days.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #1 on: February 09, 2015, 01:15:56 PM »
Quote from: biggun;783390
The discussion about 128 MB, or 512 MB or better 2000 MB of memory makes me smile a little.

Right now Igor CPU Card is positioned in the market as upgrade for old A600 systems.
Isn't Igor card the Vampire 600 priced similar as an ACA 500 ?
Or priced like another 68020 CPU card?


Please help me understand this.
My impression is some people want something real high end, right?
Did I get it right. That people would prefer to pay a premium to get a premium card?

On the other hand the Apollo/Phoenix Core can also
provide performance greater than 68060 for a price of a 68020 card.
So one could also make a budget card offering performance higher than 68060 for the price of a budget 68EC020 card.

So what do people want?


I think a lot of people would a budget price card and 68060 level performance would be an added bonus.

Some are desperate for something as fast or faster than an 060 and considering 060 cards for A1200 are not far off the price of a Sam board might be willing to pay double for something slightly higher performance.

Personally I managed fine with 64MB on my B1260 back when I used an A1200 for everything.

What I wanted right now is something that'll turn my CD32 into a WHDload machine so 128MB would be overkill for me but 060 performance would be fun for playing some flight sims etc.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #2 on: February 11, 2015, 04:38:06 PM »
Quote from: wawrzon;783630
it has no built in keyboard!


Neither does an A1000, A2000, A3000 or A4000.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #3 on: February 11, 2015, 07:00:32 PM »
Quote from: wawrzon;783647
yes, do you understand what "compact" may mean?


Compact like this?

 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #4 on: February 11, 2015, 09:55:07 PM »
Quote from: wawrzon;783659
can we return to topic? it was only a remark on my part, i see it would take pages to explain it so lets just forget this.


Sorry, I was just playing, and of course I really want a nice little expansion for my CD32.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #5 on: February 14, 2015, 07:38:15 PM »
Quote from: ChaosLord;784088
n The best compiler in the universe is sitting inside my head and it already supports a theoretically infinite number of new instructions.


Bounty to open source that.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #6 on: February 15, 2015, 06:34:05 PM »
Quote from: ppcamiga1;784260
In 2009, gunnar von boehn promised  NatAmi with a cpu many times faster than any ppc used in Amiga and with graphics better than PlayStation 3.

That's all for less than 100 euros.

Then every spring NatAmi team promised that this summer Natami will be produced.

Now it is 2015 and there is still nothing.

gunnar where is my NatAmi?

I want one!!!

Today gunnar von boehn only promises fpga cpu only as fast as 060.

After years of lies, broken promises, I do not believe gunnar.


A price similar to the A1 was what I remember.  Whatever happened to Natami is not relevant here.  The Phoenix core had been demonstrated running faster than an 060 on an A600 via the Vampire board.
 

Offline Rob

Re: ADOOM on A600 running 22-35 FPS
« Reply #7 on: March 01, 2015, 09:32:20 PM »
Quote from: Nickman;785711
LOL i have a friend who writes C code in this speed or faster.


Is the code any good though?