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Author Topic: Whdload tooltypes  (Read 3862 times)

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Offline Damion

Re: Whdload tooltypes
« on: November 25, 2009, 06:38:20 PM »
Quote from: lauri.lotvonen;531280
I have this problem, that Slam Tilt (AGA) does not start when loaded from
OS 3.9, but loads fine when started without startup-sequence, and with preload option used. The game requires 2 mb chipmem and 1mb othermem.
I assume that when loaded from OS, the chipmem runs out (just black screen, have to boot from that point). Is there a tooltype that forces whdload to use only or mostly Fast ram? Or is this even my problem ?

Thanks again. :)


Try booting 3.9, then select a low-res screenmode with 4 colors to free some chipmem. If the game then works, you've narrowed it down.

If it's a chipmem issue, see this thread for some ideas. I play SlamTilt from WB all the time, so it's definitely "doable". :) (My apologies if you've already tried all this.) There aren't any WHDLoad tooltypes I'm aware of to help here.
 

Offline Damion

Re: Whdload tooltypes
« Reply #1 on: November 25, 2009, 07:34:30 PM »
Quote from: lauri.lotvonen;531299
How much Chipmem do you have free when you run SlamTilt ?
BTW, all other games that ran out of memory gave me an error message, this one does not, only a black screen and "tilt" as the name of the game suggests :roflmao:.



LOL, I'll have to check when I get home from work... somewhere between 1.6 and 1.8MB IIRC.
 

Offline Damion

Re: Whdload tooltypes
« Reply #2 on: November 26, 2009, 03:19:44 AM »
OK, 1.76MB chipmem after booting, and SlamTilt works.