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Offline falemagnTopic starter

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AROS Status Update
« on: May 27, 2003, 12:00:18 AM »
Another whole month has gone by, which means that it's definitely time for another status update...

Read more about it, and also check the screenshot showing the Zune real time gradients in action!

 

Offline falemagnTopic starter

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Re: AROS Status Update
« Reply #1 on: May 27, 2003, 02:13:39 AM »
Quote
Just wondering, Zune is MUI based.


Only if by "MUI based" you mean that it's a MUI reimplementation :)

Quote
MUI recently had an updated. AROS and the MOS teams have been known to exchange code, or help out in areas...

Would i be wrong in assuming that both teams or all three teams (MOS, AROS, MUI) helped out each other or something similar to get the gradients working on these platforms?


Yup, you'd be really wrong :) We don't get MOS' own proprietary code, we only get bug fixes to the code WE give them, and sometimes also some new code, but which was already open source.

--- EDITED ---

CISC, of the MOS fame, just made me notice that they've also contributed back their packet implementation (DOS library stuff). However, that implementation has not made it to the AROS source tree and probably never will, for reasons related to design decisions

--- /EDITED ---

I've implemented gradients in Zune all by myself, 2 days ago.
 

Offline falemagnTopic starter

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Re: AROS Status Update
« Reply #2 on: May 27, 2003, 03:57:33 AM »
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BTW - can i download avaliable development tools like gcc for AROS... I had a look at the manuals on your site, but it doesnt really explain (yet) how to use GCC or get it for wither nativ-i386 or linux-i386


There's currently no native gcc availabe for AROS. To code for AROS you need to use the crosscompiler which is built on the fly when compiling AROS itself. You can find it under AROS/bin/-/tools/ and it's named --aros-gcc. Replace with your cpu model (most likely i386) and with your operating system (most likely linux). Use that compiler as if it were a native one.