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Author Topic: Matzes a1k.org Graphics Adapter...  (Read 27716 times)

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Offline Gulliver

Re: Matzes a1k.org Graphics Adapter...
« on: May 10, 2016, 10:55:07 PM »
Quote from: Oldsmobile_Mike;808204
Thanks.  Doesn't answer the question.  Is it supported by this?

http://lilliput.amiga-projects.net/Picasso96.htm

Or do you need to download something else?  The kryoflux website doesn't mention anything about software.  

Yes you need the GBAPII++.card file that is hosted as an attachment in  that german board (put it in LIBS:Picasso96/), and when you install Piccasso96 you must select the PiccoloSD64 as the graphics card. After that you need to change the PiccoloSD64 monitorĀ“s file tooltype to BOARDTYPE=GBAPII++
 

Offline Gulliver

Re: Matzes a1k.org Graphics Adapter...
« Reply #1 on: May 11, 2016, 02:53:46 AM »
Quote from: WeiXing3D;808214
Stupid question: would this new graphic card work with my A3000 w/A3640?

How does this card compare with the VA2000 Zorro II Video Card (FPGA based gfx card) being developed by Lukas Hartmann. There is a separate thread about this one here http://www.amiga.org/forums/showthread.php?t=69972&highlight=FPGA+graphic+card


I met Lukas Hartmann by chance on irc this past weekend.

He told me he was having troubles with the P96 driver development (crashes when switching to 16 bit modes), and I pointed him to the right people to search for the help he was requiring. So it is yet too early to compare this new device with anything else.

He seems to be a nice and friendly guy.
 

Offline Gulliver

Re: Matzes a1k.org Graphics Adapter...
« Reply #2 on: May 11, 2016, 03:20:35 AM »
Quote from: Oldsmobile_Mike;808225
Y'all are talking about two different cards.  ;)


Yes, it seems gizmo350 already drank the flying beers ;)
 

Offline Gulliver

Re: Matzes a1k.org Graphics Adapter...
« Reply #3 on: May 13, 2016, 10:17:39 PM »
Quote from: Cosmos;808430
And we want a clean P96 installation for the Indivision ECS, Mediator 3dfx and Radeon...

You forgot Amithlon, GBAPII++, VampireV2 (SAGA), Arcade Replay, etc

But that is fairly easy to achieve. :)

I am working on it.