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Author Topic: C++ on Amiga  (Read 21989 times)

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Offline asymetrix

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Re: C++ on Amiga
« on: December 06, 2012, 04:57:45 PM »
Quote from: zylesea;521578
Get a copy of Cubic IDE http://devplex.awardspace.biz/

It is a powerful package for programming C/C++, Hollywood, HTML and much more. It comes with vbcc and gcc (for sevral amigaish OSes) as well as a lot of documentation. The project mangement helps you with makefiles and to do your first "hello world" programm in C++ it takes only a couple of minutes.
Cubic is IMO one of the last software gems on Amiga & Co.


I used Cubic IDE, and its documentation is a joke, examples are few.

In the past i wanted help in trying to add LUA support to my project, and was basically given the middle finger for my efforts, this was a while ago.

Anyway we do need a C++ developer site, we need to code like the software houses so we can have tools that they can quickly use to compile to our platform.

We Amigans are stubborn and still love our assembler programming, this is why apps are so few - the world has moved on in OOP creating apps insanely quickly.

with 1 ghz processors we can afford a performance hit, in return for portability a development speed.

The industry standard is C++/C#/.Net we need to catch-up bigtime or we will never get all the great apps tools and Multiplayer games that our platform deserves.

Amiga was known for its games - but our super fast chipset dependent assembly language is stuck in code rot, assembler is not portable, hard to update, the hardware is not portable its high time we start thinking about platform independent coding.

Not just code that has calls that are OS interdependent, but libraries and GFX layer and GUI also independent.

In some cases our beloved datatype system is causing problems with porting HAM software or compression tools that use powerpacker for example.

Using datatype in apps stops porting of the app to windows for example, as no one knows how to create HAM modes / AGA export routines manually in code.

Look at windows paint packages all they possibly have is IFF/ILBM file format.
 

Offline asymetrix

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Re: C++ on Amiga
« Reply #1 on: December 08, 2012, 12:26:02 PM »
@thread

Dont forget this wrapper library, I think Sam was attempting toget the source code a while back.

http://oop4a.benderirc.de/oop4a_e.html

discussion here
http://amigaworld.net/modules/newbb/viewtopic.php?mode=viewtopic&topic_id=30196&forum=27&start=0&viewmode=flat&order=0