The Minimig v1.1 is working like a charm and only a few of the programs I tested last time were broken.
Last month I received my ARM board to replace the PIC chip (remove PIC with screwdriver, push ARM board into socket), copied a 20MB hard file and A600 3.1 core to the SD Card and instantly booted into Workbench 3.1. You also get 4 (yes, FOUR) floppy drives! (edit: and a 28MHz turbo mode if I remember correctly).
With the ARM board fitted there is no piddling around with the serial null-modem cable as the ARM updates from the SD Card.
The new core also fixes some more glitches, but I didn't have time to test a list of games.
Now I just have 1 more task and that it to solder on the RAM expansion (I'll probably get someone more experienced with a soldering iron to do that for me).
Here's an old list of tested games. Some games are repeated because they failed under an old core and then worked with the new core. I haven't tested any of the broken games myself with the ARM core to update the list (but I'm told some of them are working fine). I'll get around to it next month when I return from Brazil.
http://www.opencircuits.com/Minimig_Software_compatibilityI have one more task when I get home which will hopefully show my Minimig v1.1 with RTG support, CD ROM access and printer support. ;-)
As it stands, even without the ARM board, the V1.1 board is a fantastic retro gaming machine. The ARM makes it a real Amiga replacement and if the RTG, Printer and CD ROM idea works then prepare to start drooling.
I should also point out that I also have a C-One at home that needs to have a quick soldering mod made in order to run the Minimig core and will also access a real IDE hard drive and has more RAM available. Hopefully I'll have a rreview of that next month unless someone beats me to it.