« Reply #1 on: October 30, 2007, 12:26:58 AM »
nBit7 wrote:
Maybe someone can find or make up a graphic that shows a 256 8bit single colour gradient next to the equivalent using only 4 and 5 bits.
That way people can see the difference for them self without having to resort to fiddling with screen modes.
I'd be more interested in someone using one to run Zool2 AGA, Gunship 2000 AGA or UFO Enemy Unknown AGA and letting us know if they are "aware" of any problems when playing a game.
I'm sure that squinting at hi-res static screens will reveal obvious differences, but I wonder if the naked eye when confronted with scrolling backdrops and fast moving sprites will detect any problems. I use a SDFF (internal) in my A1200T and I haven't noticed any problems. Granted, most games are ECS and I haven't tried to compare the cutput of the SDFF on a VGA monitor with my 1081 connected to the usual video out.

Logged
A2000, A3000, 2 x A1200T, A1200, A4000Tower & Mediator, CD32, VIC-20, C64, C128, C128D, PET 8032, Minimig & ARM, C-One, FPGA Arcade... and AmigaOne X1000.