Hello
Wazp3D can use hardware in WinUAE (and also AROS) so certainly something similar can be done in Amithlon
wazp3d do no use any hardware in winuae, it uses the x86 cpu only to call functions and it is very buggy
idem for aros...or ppc...or amithlon or real amiga ....only uses cpu
the only wrapper that uses real hardware acceleration on winuae is quartex warp3d library which is much faster and better than wazp3D....cause it call directX in windows and of course will use the hardware of the gfx card