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Author Topic: Kickstart 1.2 or 1.3  (Read 19138 times)

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Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« on: May 04, 2011, 04:23:24 PM »
the best kickstart for games is 1.2

in fact there are not games that works on 1.3 but don't works on 1.2

tons of games will not works on kick1.3 and higher
examples archon 1 y 2....one on one, and most of pre 1988 games
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #1 on: May 04, 2011, 10:36:08 PM »
Quote from: psxphill;635395
I've never owned a 1.3 Amiga & I don't remember any games that didn't work on 1.3, only a version of soundtracker. All the degrader utils that people used on a500+/a600/a1200 were 1.3


yes most of degraders uses kick 1.3
they used kick 1.3 because it was the standart for the A500 after 1988
but there are A500 and A2000 manufactured in 1987 that comes with kick 1.2
and lot of bad written games from that era don't works on kick 1.3 like I said in my previous post

you can softkick kickstart 1.2 using skick346 on aminet
kick 1.2 is the kickstart I use to degrade my A1200 to play A500 games

btw,also there a cup of bad written games that only works on kick 1.1  
I don't remember which ones now ....were made for the A1000
« Last Edit: May 04, 2011, 10:40:32 PM by LaserBack »
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #2 on: May 07, 2011, 10:12:42 AM »
Quote from: freqmax;635511
Yeah HDD support was quite essential, which v1,3 added ;)

A kickstart ROM which uses RAM with write disabled in use should be able to use any kickstart you can think of.


kick 1.3 added boot from hardisk
but
you can use a hardisk on kick 1.2
the problem of kick 1.2 is that the system can't boot from hardisk....only from floppy
the system will boot from a floppy and then ...you can mount the hardisk typing in shell for example mount DH0:
or adding that line on the startup-sequence
to make it work also it needs the correct hardisk data in the archive devs:mountlist
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #3 on: May 08, 2011, 12:53:46 AM »
Quote from: Kronos;636255


Another difference in 1.3 was the support for more than 512k Chip-RAM. AFAIR 1.2 will crash&burn with 1 or 2 MB.


are you sure?
from where you got that info?
just I tried a config on winuae....kickstart 1.2 with 1mb and 2mb chip ram and worked very well...no crashes and games and workbench worked fine
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #4 on: May 08, 2011, 06:44:48 PM »
Quote from: Digiman;636513
21,000 games...90% OCS KS 1.x based hmmmmm.

The answer is KS 1.3 for classic non-AGA use.


that number is an exaggeration
 

Offline LaserBack

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Re: Kickstart 1.2 or 1.3
« Reply #5 on: May 08, 2011, 08:07:54 PM »
Quote from: Lockon_15;636560
Total number od 21,000 might be a bit too high, but OCS percentage is actually more than 90%. HOL has some 440 AGA titles while OCS tops it with more than 5170...Kickstart 1.3 is the one...


The HOL numbers you are counting is incorrect
HOL manages titles with different names different versions,unrealesed titles.... and everything there is in the same bag
I estimate there are 1100 commercial amiga games in total AGA and CD32 included
PD games,sharware and PC ports is another story which can add maybe 1000 buggy titles
« Last Edit: May 08, 2011, 08:10:52 PM by LaserBack »