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SDK's are for specific platforms and some IDE's can be used for multiple target platforms by setting different switches or flags when you run the compiler (at least that is my simplified view on the subject).Some people are using AmigaE, or a variant of it called PortablE to write programs for several different target platforms, so which platform are you interested in writing for and if it is only the original Amiga, which version of the OS do you think you want to write your software for? (Most programmers working on Amiga code aim for AmigaOS3.1 compatibility)If you want to write software for OS4.x, then yes, you should download and install that SDK. If you want to write software for MorphOS, then you would download and install the SDK for it., . . . . . etc.
Here's a link for the full and registered version of the AmigaE compiler if you haven't downloaded it already - http://aminet.net/package/dev/e/ec33aAll you need to edit and compile AmigaE code is a good text editor and the Shell.
It's VERY easy to learn, has real data structures, built in compiler (and debugger) and is fully OS legal... If you want to write games for the Amiga only, it's probably your best choice.