The point is that nothing of what you say is verifiable. In order to veryfy it, one has to sign and NDA and SDA, and if they find out you were telling porkies the NDA prevents them from revealing it.
That's just it. Anything I say is unverifiable and so I should shut up and you are right? Wow.. you sure know how to win an argument.
Aren't those game cards about two years old? What proof do they contain of Amiga Inc's contribution?
Now they are not. Some games on it are earlier releases, but they have been rewritten to the newer version of the intent SDK (we're currently targetting 1.3) and some games were improved/enhanced in the mean time.
The actual cards were released this year.
Proof that they contain Amiga Inc.'s contributions... well, they are .ami-files... And I can sum up more stuff, but what good is it.. it's all unverifiable. There's nothing I can say that makes you believe. What is it you want? You want me to send you a .ami-file which you have no use for? You want me to create an MPEG of me actually installing and playing a game on my PDA? I can do that but you'll probably say it was faked, since you still can not validate if the game I was playing was ACTUALLY running in the Amiga-Anywhere environment.
It all comes down to you being allowed to put this technology down and the people using it having to shut up.
You're not thinking straight
I'm not? I'm glad you let me know. Although my mental wellbeing is a bit too far off topic here.
It is certainly not a problem if you want to create freeware applications for the Amiga-Anywhere environment and there is already some freeware available as well. We're currently using a freeware module-player for Amiga-Anywhere right now in our application, which may be used in any program you want (freeware or commercial). I can download that software freely from Amiga Inc.'s own servers. And there are a lot more tools/contributions by other developers freely available. John Harris has shared a lot of his work as well. But again... unverifiable.. so I'm most probably lying to you.
Yes, they were. So quickly that I believe they were ported before the SDA was even introduced
They probably were. But you insisted no open source games/applications would ever be ported to the platform. These are two examples that proved you wrong. There are probably more in the work, but I don't know about project people are working on.. Sometimes I read something on the list. I know which projects I am working on and I know from the SDA list someone is working on an updated Quake which uses Amiga Inc's libraries for scaling/rotating etc to properly display on PDA's. But again... nothing verifiable... so it's all untrue.
Yes, you said so before. In fact that was the only thing you could come up with when I asked what made AmigaDE so special. That and the way TAO implemented something, which has nothing to do with Amiga Inc's contribution at all. Well, programmers having fun is very nice, but it's hardly enough to make a platform successful.
It's not the only thing I can come up with, but it's the only thing that matters to me.... the rest is just... well... unverifiable.
Apart from that. Amiga Inc. is not making intent special. Tao did that. Amiga is just adding to it and providing support (and they do a good job at it).
It's not the technology that sucks, it's the approach.
So we're back at the beginning. I agreed that I though Amiga Inc. could have been more forthcoming about the NDA/SDA issue when the SDK went on sale, but I loved the technology. Apparently we both like the technology. And we're also not far apart in regard to the NDA/SDA issue. The only difference is that I finally decided to sign the NDA and SDA and after that I did get satisfied by Amiga-Anywhere. But my satisfaction for the product I purchased is also unverifiable and thus I am lying and so is John Harris probably. It's all a big conspiracy to make you believe we are actually working with Amiga Inc.
No, it wasn't, and I'm getting pretty sick of people always making the same accusation when they don't want to answer my question.
Sorry if I misunderstood, but to me your post was provocative, the tone of voice was clearly ment to attack people who love a platform. And I'm also obviously NOT trying to get away from answering your question. I made that remark at the bottom of quite a lengthy reply. Fact is that you don't like my answers. You want proof, beyond what I can give you.
Since everything I tell you will either be misinterpreted, ignored or (when it is not to your liking) clasified unverifiable.
I do like this platform and I AM willing to answer questions and get more people interested in the platform. If I didn't want to I wouldn't have put so much time into replying in these discussions. But if every statement I make is considered a lie then what can I do?
What is it that makes AmigaDE special?
intent
Why will it attract people from alternative solutions?
I don't know. I like the fact that I can develop programs as a bedroom programmer again and actually get them to market through Amiga Inc. This will not attract big coorporations, but it might be very nice for developers all around the world. Personally I would never be able to develop a game for a PDA, get it out on a gamecard (SD-card) and have it packaged and on the shelves of a large store in the USA. I don't even want to be bothered with anything else but writing software. I think this is true for more developers.
What makes it superior?
Superior to what? There are probably other solutions that provide better performance or better memory footprint or better ease of programming or less hassle (NDA/SDA). There might even be other solutions that provide more fun for developers. I don't think this solution is the best in all ways for all possible platforms. It doesn't have to be. I use java on a daily basis (I'm not just talking Amiga-Anywhere). Java is also not the superior solution in all cases, although it is used an awfull lot all over the world.
What have Amiga Inc's added to intent to make it worth signing their draconian SDA agreement?
The AA-engine itself (to fit it onto the gamecards), the ami-packager to deliver only the needed bits of your application into a .ami-package. Ami2d framework with things like sprites, scaling, linear transformations, etc. Amidb for storing highscores etc. on all possible devices, also when using ROM-cards etc. And a lot more. Is this verifiable? Well.. I could send it to you, but that would breach my NDA.. so NO.. it is not verifiable. And Amiga Inc.'s SDA agreement is most certainly NOT draconian.
Isn't anyone capable of coming up with concrete factual and verifiable answers rather than just bombarding us with fluff?
Sorry for all the fluff then. Again.. only words... nothing verifiable...
Regards,
Onno