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Author Topic: Active games programmers  (Read 6900 times)

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Offline Amiga_Nut

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Re: Active games programmers
« on: April 23, 2013, 06:46:01 AM »
Hmmm well I was using Blitz 2.1 and it was fine for my textured floor Shmup with a few copperlists here and there.

(due to the difficulty finding some big box kit Buck Rogers is shelved for good now, as is Gradius and my 2.5D 'forest game')