Eh, the Wii didn't take off because it had gimmicky controls, it took off because it was cheaper than the (increasingly expensive) competition, was designed to work with ordinary TVs by default instead of providing it as a smushed-down version of the high-def output, and positioned itself as the machine for ordinary people and oldschool retro-gamers (both groups that had been feeling left out with Sony and Microsoft's graphics-driven polygonal arms-race.) All of which are things I'm totally on board with, and all of which Sony and Microsoft completely missed in their transparent efforts to copy-cat the Wii's success.
Well, that's true enough, it just seems to me that I'd rather point out the worthwhile things the Amiga pioneered 
Nobody wanted a 180 bucks PS2-o-clock graphics system, Wii only sold due to the controllers and to people who wanted that kind of different system. The 360 was cheaper than the Wii for years before Wii sales tailed off at all, and even on SD TV 360 and PS3 look light years ahead in their 3D game engines, Wii is barely an improvement on Gamecube graphics. Nintendo targeted a whole new type of gamer, just like Sony did with PS1 which hammered Sega/Nintendo sales into the ground. The Saturn and N64 sold well enough based on past market size predictions, PSX just threw the rule book out of the window and expanded the console buyers market by 400% by targeting a completely new group of gamer.
It's no different to Eye-toy either really, just the fact it has been possible for two decades using Amiga 1000s is cool enough in my opinion. Obviosly the whole post was tongue-in-cheek and it's not something you could have done at home on a budget etc.
YMMV
